88 Points
Big Four Winds
Pungs or kongs of all four Wind tiles (East, South, West, North)
Big Three Dragons
Pungs or kongs of all three Dragon tiles (Red, Green, White)
All Green
Hand consists entirely of 2, 3, 4, 6, 8 Bamboo and Green Dragon
Nine Gates
Concealed hand of 1112345678999 in one suit, waiting on any tile 1-9
Four Kongs
Hand contains four kongs, either concealed or melded
Seven Shifted Pairs
Seven consecutive pairs in one suit (1-7, 2-8, or 3-9)
Thirteen Orphans
One of each terminal and honor tile, plus one pair of any
64 Points
All Terminals
Hand consists entirely of pungs/kongs of 1s and 9s only, no honors
Little Four Winds
Three Wind pungs plus a pair of the fourth Wind
Little Three Dragons
Two Dragon pungs plus a pair of the third Dragon
All Honors
Hand consists entirely of Wind and Dragon tiles
Four Concealed Pungs
Four pungs that were all self-drawn, with no melds
Pure Terminal Chows
Two 123 chows, two 789 chows, and pair of 5, all in one suit
48 Points
Quadruple Chow
Four identical chows in the same suit
Four Pure Shifted Pungs
Four pungs in one suit with values increasing by 1 each
32 Points
Four Pure Shifted Chows
Four chows in one suit, each shifted by 1 or 2
Three Kongs
Hand contains three kongs, concealed or melded
All Terminals & Honors
Hand consists entirely of 1s, 9s, and honor tiles
24 Points
Seven Pairs
Hand of seven different pairs, not consecutive
Greater Honors and Knitted Tiles
All seven honors plus seven knitted tiles (147/258/369 pattern)
All Even Pungs
Four pungs of 2, 4, 6, 8 tiles plus an even-numbered pair
Full Flush
Hand consists entirely of one suit with no honor tiles
Pure Triple Chow
Three identical chows in the same suit
Pure Shifted Pungs
Three pungs in one suit with values increasing by 1 each
Upper Tiles
Hand consists entirely of 7, 8, and 9 tiles only
Middle Tiles
Hand consists entirely of 4, 5, and 6 tiles only
Lower Tiles
Hand consists entirely of 1, 2, and 3 tiles only
16 Points
Pure Straight
Three chows forming 1-2-3, 4-5-6, 7-8-9 all in one suit
Three-Suited Terminal Chows
123 and 789 in two suits, plus pair of 5 in third suit
Pure Shifted Chows
Three chows in one suit, each shifted by 1 or 2
All Fives
Every set in the hand contains a 5 tile
Triple Pung
Pungs of the same number in all three suits
Three Concealed Pungs
Three pungs that were all self-drawn
12 Points
Lesser Honors and Knitted Tiles
1-6 honors plus knitted tiles totaling 14
Knitted Straight
Nine tiles in 147/258/369 pattern across three suits
Upper Four
Hand consists entirely of tiles 6-9 only
Lower Four
Hand consists entirely of tiles 1-4 only
Big Three Winds
Pungs of three different Wind tiles
8 Points
Mixed Straight
Three chows forming 1-2-3, 4-5-6, 7-8-9 in three different suits
Reversible Tiles
Hand uses only tiles that look the same upside-down
Mixed Triple Chow
Same sequence (like 456) in all three suits
Mixed Shifted Pungs
Three pungs in three suits with values increasing by 1
Chicken Hand
A valid winning hand that would otherwise score zero points
Two Concealed Kongs
Hand contains two concealed kongs
6 Points
All Pungs
Hand of four pungs or kongs plus one pair
Half Flush
Hand of one suit mixed with honor tiles
Mixed Shifted Chows
Three chows in three suits, each shifted by 1
All Types
Hand contains all five types: three suits plus Winds and Dragons
Melded Hand
All four sets exposed by claiming, win on discard only
Two Dragon Pungs
Pungs of two different Dragon tiles
4 Points
Outside Hand
Every set and the pair contains a terminal or honor tile
Fully Concealed Hand
No melds, and win by self-draw
Two Melded Kongs
Hand contains two melded kongs
2 Points
Dragon Pung
Pung of any Dragon tile (Red, Green, or White)
Prevalent Wind
Pung of the round wind (East in East round, etc.)
Seat Wind
Pung of your own seat wind position
Concealed Hand
No melds, and win by claiming a discard
All Chows
Four chows plus a pair of non-honor tiles
Tile Hog
Use all four copies of a tile across sets without forming a kong
Double Pung
Pungs of the same number in two different suits
Two Concealed Pungs
Two pungs that were self-drawn without claiming
Concealed Kong
One kong formed entirely from self-drawn tiles
All Simples
Hand contains no terminal tiles (1 or 9) and no honors
1 Point
Pure Double Chow
Two identical chows in the same suit
Mixed Double Chow
Same sequence in two different suits
Short Straight
Two consecutive chows in the same suit (6 tiles total)
Two Terminal Chows
123 chow and 789 chow in the same suit
Pung of Terminals or Honors
Pung of 1, 9, or any Wind tile
Melded Kong
One kong formed by claiming a discard or adding to a pung
One Voided Suit
Hand is missing one of the three numbered suits
No Honors
Hand contains no Wind or Dragon tiles
Scoring Principles
When one fan inevitably implies another, only count the higher-scoring one.
After combining sets to create a fan, those sets cannot be rearranged for a different fan.
Once a set is used for a fan, it cannot form the same fan again with other sets.